The Aviary - Part I
- Alejandro L. Ruata
- Oct 11, 2020
- 2 min read
Weekly Blog Entry Research & Project Updates (7)
This week I have dived into modeling birds. As I suspected from the conceptualizing weeks ago – this proved a significantly easier task than anything else thus far. The low-poly, blocky nature of the Origami-Style birds allow for style without sacrificing a lot of labor time to get satisfying results.
This week I also went back to my Museum Hall assets to redo UV’s and take a second look at the Modern Room’s Pillars. Because of that I only managed to finish 2 of the 6 birds total this week. However, considering how relatively simple it is to make these (now that I have first-hand experience), next week I should have no problem churning out the remaining bird variants, as well as UVing all of them. Next week should be my final week modeling, after which I can move on to full-on texturing everything.
First up, here are my birds. I made the Vulture and the Owl (Arguably the 2 most important of the whole menagerie).





Here is the vulture on its pedestal in the foyer...

And below is an example on how - if I wanted more than one vulture in the space (still unsure on that), say for example, in the Side Room. I can differentiate by moving the wings, tail feathers, and/or feet to a different position(s).

Next is the Owl (the most plentiful of them all)…


Flapping Variants (I may or may not use)…



Below you will see I revisited the UVs for the Museum Space. For all models, warping has been fixed.




I also revisited the pillars - now they are simple cubes - they don't draw the eye as much and are more in line with the modern feel of the Modern room (there are also less of them, before there were 6, now there are only 4).


Tentative Project Schedule
· Week 8 (This Week): Model/UV Origami Style Birds
· Week 9 – Week 10: Texturing/Polish (Lighting/Any Additional Changes) Museum Space/Birds
· Week 11 – Week 14: Putting Everything Together – Place assets in game engine (Unity); appropriate scaling, duplicating, lighting work, sound work (acoustics in Museum Space and how the glass of the birds plays with that). I give myself 4 weeks – more time than any step earlier - but can easily be pushed to less time if I am behind in the previous steps outlined in the schedule above.
Comments